//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package com.yang.newcustomcuilian.level;

import java.util.List;
import com.yang.newcustomcuilian.attribute.Attribute;
import com.yang.newcustomcuilian.particleseffect.Wings;
import com.yang.newcustomcuilian.suiteffect.SuitEffect;
import org.bukkit.inventory.ItemStack;

public class Level {
    public Attribute attribute;
    public Boolean canSendNotice;
    public Boolean canUsingSuitEffect;
    public Boolean hasQuenchingProtectRune;
    public List<String> levelString;
    public Integer levelValue;
    public Integer moveLevelUse;
    public ItemStack quenchingProtectRune;
    public String quenchingProtectRuneString;
    public SuitEffect suitpotion;
    public Wings wings;

    public Level(Integer levelValue2, List<String> levelString2, String quenchingProtectRuneString2, Boolean canSendNotice2, Boolean canUsingSuitEffect2, Attribute attribute2, SuitEffect suitpotion2, ItemStack quenchingProtectRune2, Boolean hasQuenchingProtectRune2, Wings wings2, Integer moveLevelUse2) {
        this.levelValue = levelValue2;
        this.levelString = levelString2;
        this.quenchingProtectRuneString = quenchingProtectRuneString2;
        this.canSendNotice = canSendNotice2;
        this.canUsingSuitEffect = canUsingSuitEffect2;
        this.attribute = attribute2;
        this.quenchingProtectRune = quenchingProtectRune2;
        this.hasQuenchingProtectRune = hasQuenchingProtectRune2;
        this.moveLevelUse = moveLevelUse2;
        this.suitpotion = suitpotion2;
        this.wings = wings2;
    }
}
